
ECH8
My Roles
Lead QA Analyst, Gameplay Engineer, VFX Engineer
Genre
First-Person Narrative Puzzle Game
Platform
PC
Development Tools
Unreal Engine 5, C++
Game Dev Portfolio

My Roles
Lead QA Analyst, Gameplay Engineer, VFX Engineer
Genre
First-Person Narrative Puzzle Game
Platform
PC
Development Tools
Unreal Engine 5, C++

My Role
Client Contact Lead, Gameplay/Data Developer, and Programmer
Genre
Party/Trivia-like Serious Game for Medical Training
Platform
PC
Development Tools
Godot, GDScript

My Role
Gameplay Designer, Artist, and QA Programmer
Genre
Deckbuilding Sci-Fi Card Game
Platform
PC
Development Tools
Unity 6, C#

My Role
Solo Developer
Genre
Top-Down Tank Shooter
Platform
PC
Development Tools
Unreal Engine 5, C++

My Role
Solo Developer
Genre
Top-Down Tank Shooter
Platform
Playdate
Development Tools
Playdate SDK, Lua

My Role
Lead Programmer
Genre
Puzzle Party Game
Platform
PC
Development Tools
Unity, C#

My Role
Game Developer
Genre
Simulation Experiences for Neuroscience Research
Platform
Meta Quest Pro, Magic Leap 2
Development Tools
Unity, C#, Unreal Engine 5, Meta XR SDK, MagicLeap SDK

My Role
Hardware Integrator
Genre
Hardware Testing for University Showcase
Platform
Meta Quest 3, Vive Pro 2
Development Tools
Kat Walk C 2+, VIVE Tracker 3.0

My Role
Automation Testing Intern
Genre
Development Tool, Pipeline Optimization
Platform
PC
Development Tools
Python, REST API, GraphQL
Welcome to my Portfolio! I am Diego Andrés Medina Molina. I am game designer aspiring to leverage my programming and design skills to propel the gaming industry forward, all while inspiring the next generation of game developers from Puerto Rico. I recently obtained my Master of Engineering degree at Duke University, as part of the inaugural cohort for the Game Design, Development, and Innovation program. I previously graduated from the Software Engineering Undergraduate Program (with an Art Minor) at the University of Puerto Rico-Mayagüez. Transitioning from Software to Game Development has been an absolute blast, mainly due to the fact that I can now create works of the very medium that defined my childhood: video games. My favorite games include the likes of Portal 2, Outer Wilds, Titanfall 2, Celeste, and Cuphead. I am also a fan of the integration of games, especially VR, in the healthcare and scientific research spaces. I have previously worked as a Student Developer for the Suthana Lab, where we created VR and AR experiences for neuroscience research. After graduating, I worked as a Research Associate for Duke's Intelligent Interactive Internet of Things Lab, where I contributed to the development of a VR game that provides mental and physical rehabilitation. Beyond commercial games, I am passionate about serious games and their potential to create meaningful impact through interactive experiences. In total, I am actively seeking development opportunities in either Quality Assurance (including Localization QA for Latin American Spanish), Gameplay Programming, and/or Serious Games, where I can contribute my diverse skill set and dedication to quality to projects that make a positive impact in the domains of education, athletics, medical training, scientific research, among many others. I hope you enjoy browsing through my work, as it will only get better!



























